Game Developer
Data Structures and Algorithms for Game Developers (Game Development Series)
Pages: 576, Edition: 1, Paperback, Charles River Media
Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know
Pages: 280, Paperback, Michael Wiese Productions
Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)
Pages: 584, Edition: 2, Paperback, Jones & Bartlett Publishers
Modeling a Character in 3DS Max, Second Edition (Wordware Game Developer's Library)
Pages: 584, Edition: 2nd, Paperback, Jones & Bartlett Publishers
Microsoft XNA Game Studio 3.0: Learn Programming Now! (Pro - Developer)
Pages: 400, Edition: 2, Paperback, Microsoft Press
Game Developer's Open Source Handbook (Charles River Media Game Development)
Pages: 350, Edition: 1, Paperback, Charles River Media
The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series)
Pages: 456, Edition: 2, Paperback, Focal Press
Introduction to Game Programming with C++ (Wordware Game Developer's Library)
Pages: 392, Edition: 1, Paperback, Jones & Bartlett Publishers
Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games
Pages: 328, Edition: 1st, Paperback, Focal Press
Video Game Developer (Hardcover)
Introduces readers to interesting and important careers, giving children the opportunity to gain a better understanding of these cool jobs with the help of engaging sidebars, color photographs, an index, lists for further reading, and more.
Software Engineering for Game Developers (Software Engineering Series)
Pages: 800, Edition: 1, Paperback, Course Technology PTR
Beginning Math Concepts for Game Developers
Pages: 336, Edition: 1, Paperback, Course Technology PTR
Simulation and Event Modeling for Game Developers
Pages: 500, Edition: 1, Paperback, Course Technology PTR



















